ps繪制逼真的油漆毛刷教程(5)
Step 29
Create another clipping layer called “Highlights 1.” Using a lightercolor, draw in some highlights as shown. Use the Burn Tool to give the colorsome variation and the Blur Tool to soften some of the highlights.
(建一個(gè)名為“Highlight 1.”的剪切層,用較淡的顏色,畫一些亮點(diǎn),如圖所示。用“加深”工具使一些顏色變化,用“模糊”工具使一些亮點(diǎn)柔和。)
Step 30
Create another clipping layer called “Highlights 2″ and using thesame techniques from the previous step, add some additional highlights.
(建一個(gè)名為“Highlight 2.”的剪切層,與之前的步驟一樣,用同樣的手法添加一些額外的亮點(diǎn)。)
Your image should resemble the following
你的圖像應(yīng)該是類似下面如圖所示.
Step 31
Now that we’ve added reflections and highlights as clipping layersto the “Metal Band” layer, we will use the same techniques to add reflectionsand highlights to the bevels. After this is done, add any additional details asyou see fit.
(現(xiàn)在我們已經(jīng)添加了一些映像和亮點(diǎn)在“Metal Band”內(nèi)的剪切層上 ,我們將用同樣的方法在斜面“Bevels”上添加一些映像和亮點(diǎn)。這個(gè)做完以后,你可以增加一些你認(rèn)為合適的額外細(xì)節(jié)。)
Step 32
Create a New Layer called “Grip” inside the previously created“Grip” group. Draw the shape of a brush handle and fill with black. Give thissome noise (Filter > Noise > Add Noise) with a setting of 10%.
(在之前我們創(chuàng)建的“Gip”組里新建一個(gè)名為“Gip”的圖層。畫一個(gè)刷柄的形狀,并用黑色填滿。給一些的雜色(濾鏡>添加雜色)設(shè)定為10%。
Step 33
Before we finish the grip, rotate and skew the “Handle” group in toposition in our scene. Unhide the “Sketch” and “Bristles” group to help withthe positioning.
在我們完成把手指前,旋轉(zhuǎn)和傾斜組“Handle”到我們場(chǎng)景中相應(yīng)的位置。將之前隱藏起來的“Sketch”和“Bristles”組,取消隱藏以便于定位。
Step 34
Now, we are going to start texturing the grip. We will do this witha series of clipping layers. Create a new clipping layer to the “Grip” layerand, using a soft brush, paint a portion of it white (see image below). Setthis layer’s opacity to 3%.
現(xiàn)在我們將開始把手的紋理結(jié)構(gòu),我們將用一系列的剪切圖層來完成這個(gè)。新建一個(gè)剪切層到“Gip”組,用一個(gè)軟刷,描繪出白色部分(如圖)。設(shè)置這個(gè)圖層的不透明度為3%。
Step 35
On a new clipping layer, draw a thinner highlight on the grip.Change the opacity to 23%. Open the Layer Styles and adjust the layer’s BlendIf sliders as shown (this will break up the highlight so it doesn’t appearunnaturally smooth).
在一個(gè)新的剪切層上,在把手上繪制一條薄的高光。將不透明度改為23%。打開圖層樣式,調(diào)節(jié)“混合顏色帶“滑標(biāo)如圖所示。(這樣可以打破高光,因此不會(huì)出現(xiàn)不自然的平滑)
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